It still all comes down to teacher input and planning! Thanks for this.
I was prompted to write this as I was part of two recent Twitter conversations that revealed how some teachers still confuse game-based learning (GBL) with gamification.
There are several differences and I will just mention two fundamental ones. I am also going to mean video game-based learning when I make reference to GBL.
First, gamification relies on game mechanics. This could mean using the element of competition with leaderboards, collecting points or badges, levelling up, and so on. Learners are not actually playing a game; the teacher has not actually designed a game. They are all using elements or strategies that are game-like.
As its name implies, GBL requires the integration of at least one game for learning. It might be a mobile game, console game, desktop game, online game, serious game, off-the-shelf game, etc. Learners must play an actual game.
Second, I think that gamification is…
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